Malcolm CasSelle is an entrepreneur the CIO of OPSkins and the President of WAX (Worldwide Asset eXchange). Casselle holds a bachelor’s degree from MIT and a master’s degree from Stanford University, which both are in Computer Science. He also learned to speak Japanese and Mandarin while attending college.
In 1995, CasSelle co-founded and served as the CTO of NetNoir. NetNoir was one of the first media production websites focused on Afrocentric culture. The company was the first outside company to be accepted in to the AOL Greenhouse Program. From 1998-2002 he served as a senior Vice President and advisor to the CEO at Pacific Century CyberWorks (PCCW), a publicly traded telco service provider based in Hong Kong. He served as a director of Hong Kong based Capital Union Investments from 2006-2013 where he managed private direct investments into late-stage web companies. He was also a top executive at Groupon’s joint venture with Chinese instant messaging and gaming giant Tencent. In April 2012 CasSelle became CEO of the global social network for core video game players, which was named Xfire. In January 2013 he served as CEO of MediaPass, an online paywall solution designed to generate subscription based revenues for digital content. CasSelle also co-founded Timeline Labs during the year of 2013. Timeline Labs is a social media tracking software company which was later acquired from SeaChange International in December 2014. CasSelle served as Senior Vice President and General Manager of Digital Media of SeaChange International after this acquisition. In February 2016, Malcolm CasSelle was named CTO president of new ventures at Tronc. Currently, CasSelle has been the President of Worldwide Asset eXchange and CIO of OPSkins since 2017.
OPSkins is the global leader in sales of in-game virtual assets and the number one bitcoin merchant on Earth. The company is a prime candidate in terms of market size and user demand for a decentralized protocol from the users who frequently make cross-border micro-transactions. WAX solves two of the biggest problems in virtual asset markets which are fragmentation and fraud.